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Pretty in pixels

Photographing CG reference

O Step 7: Eyelids

Another example of multiple shots of the same object. Eyelids are tricky as there are many facial features like the nose interfering with the light Notice that the right side of the eyelid on the first photo is darker than on the second photo and vice versa with the left side.

o step 8: Eye socket snapshot fmm below the eye socket. We took up to six of

J7« te re a I lyha rd 109 et iffaf tt/shadows and highlights.

O step 9: Flat texture

Again it's good to compose both photos to create a perfectly flat texture without shadows or highlights. In this case, it will probably require a little bit of hand adjustment in Photoshop to get rid of the small highlights and shadows.

O Step 10: Eye detail

This is for detail modeling and can also be used to create a pupil texture Shooting the eye requires using several different photos and composing it as it is highly reflective, and you can see everything in the studio reflected in it. Have you ever wondered how lights are setup for fashion photography? Just study the eye—the whole light setup should be there We use lens extension rings to get maximum detail which can be uncomfortable for the model as the lens is only few centimeters from her eye. It also makes the lighting much harder so it's essential to have a big softbox behind the photographer as you'll see it in the reflection in the eye.

Photographing CG reference

O steP 11: Different eye positions

These shots are useful to get more details of eyeball, pupil, and lacrimal caruncle as well as for creating the blend shapes for animation. As you can see it is very important to always be aware of the purpose of each snapshot. It certainly helps that I have a lot of experience as 3D character artist and am able to see the results from the artist's point of view.

o Step 12: Nose detail

It's necessary to focus on the nose surface instead of the eyes or face. This is a common problem as professional cameras have quite a strong depth of field. I've seen so many bad and blurred photos of this area. It helps if the model is slightly angled forward so the plane of the nose is perpendicular to the camera. Take more shots just in case and check them out after each snapshot. In our studio, we have the big screen which allows us to control each snapshot right after it is taken. Sometimes we spend more time looking at the screen than actually taking photos.

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