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Material Editor Options

Manual Update Dont Animate Animate Active Only Update Active Only P Antialias

Progressive refinement W Simple Multi Display Below Top Level I* Display Maps as 2D I Custom Background:

W Display Multi/Sub-object Material Propagation Warning I* Auto-Select Texture Map Size r U

se Real-World Map Size for GeorneUy Samples onfigure Direct3D

Implementation-Specific Settings r-Geometry r Display All Triangle Edges W Use Cached D3DXMeshes p" Use Wireframe Faces Use Triangle Strips p" For Wireframe Objects

Window Updates

[7 Redraw Scene On Window Expose

V Redraw In Maximized Viewport f Redraw In UnMaximized Viewports r Use Incremental Scene Updates aterial Editor - Down m

Raterial Navigation Options Utilities

Shader Basic Parameters iS 3 I" Wite r 2-Sided r Face Map P Faceted

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